Pathfinder Kassen

A Brief Summary
Since none of us are the same...

It all began in Kassen, a small village along the Fangwood on the northern border of Nirmathas.

The Quest for the Everflame, a coming of age ritual for a party of young adventurers… Zim the elven monk, Zander the confused sorcerer, Namizar the inept thief, a boisterous cleric/swashbuckler, and a tower shield supported by a walking tin can of armor… little did they all know what what should have been a town coordinated test of bravery would become a fight for their lives against the evil released by cultists of Razmir who freed the evil spirit of Asar from his tomb when they stole his gem.

The party did prevail… slowing the spread of evil and somewhat avenging the townsfolk as they rescued the Everflame of Kassen and were blessed by the spirit of Kassen himself.

With their realization that the stolen gem of Asar was the key to returning peace to their village, the party, now reduced to three and with Zim changing races, Zander changing classes and deities, and Namizar still unable to find any traps, headed south to Tamran where the Pathfinder Society needed their help infiltrating the Cult of Razmir.

Sadly stealth, deception, and reconnaissance are not their forte, and brute force only served to delay their success. Eventually the party was able to infiltrate (and I use that term loosely) the cult and learn of Arimine’s plot to return to the Isle of Dread and the City of Gold to obtain unimaginable wealth for her patron, the Lord Razmir, the Living God.

The next leg of their journey, a perilous boat ride to the center of Lake Encath, and an overland trek across the cursed land of the Isle of Dread resulted in them finding the City of Gold and meeting up with a fellow adventurer, Whitaker, a capable fighter whose biggest fault is not replacing the grips on his greatsword. After tripping all of the defenses and traps in the city, the party was able to confront Arimine for the Golden Scepter and subdue the crazed elven sorceress before they were all encased in molten gold. However, their dreams of an early retirement were cut short when all the gold they collected from the city vanished when they left the city’s limits, leaving them with only the weapons and armor on their backs, and the gems of Asar and Kassen to be returned to Kassen’s Tomb. Well, that and the knowledge that they put and end to one of Razmir’s top priests and survived their encounters on the Isle of Dread.

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Rogue's Log
From the Gospel of Garrick

Transcribed from Garrick’s Diary, “A Rogue’s Log”

Having tracked my brother to the city of Tamran, I awaited his return from the Isle of Terror.
During my stay, I gathered information about my brothers exploits. I was astonished to find out that he was one of the “Heroes of Kassen” that I had been hearing so much about since returning to Nirmathas.

I met my brother at the docks as soon as his ship returned. I was introduced to a large quiet man named Wittaker, who was a warrior of some kind. A fellow rogue named Namizar, and Severus, a Cleric of Sarenrae, who I also follow.

We were quickly whisked away by Reginar, a Pathfinder, who needed to get the heroes back to Kassen. I went with the heroes to Kassen’s Tomb, where they returned the amulets to their eternal resting places. Kassen appeared to them and gave each of them a boon. A magical coin, that could assist them in a time of need.

Upon returning to Kassen, a dispute between a visiting Elven caravan and some of the towns people, was brought to our attention. Apparently Koa, the human blacksmith, had some words with one of the elves who got “friendly” with one of the barmaids.

After questioning several of the prominent townsfolk, it was established that Koa was making more out of the situation than needed to be. If anything, the elves were victim of too much wine. So too might Koa have been.

The next morning, Mayor Uptal, wished to speak to the group. Several of the outlying homesteads, to the north, were being abandoned. Some of the scouts and some woodsmen have gone missing also. The mayor wished us to go and investigate these strange happenings.

A messenger came into town with a letter for Namizar. His family needed him for a private matter and he had to depart at once. After the goodbyes were said, I was asked to fill in for their departed friend. I readily accepted, wishing to spend more time with my brother and the Heroes of Kassen.

As we went past one of the farms, a man came up to us and gave us some information about the area and that there were about 6 abandoned homes that he knew of. He told us that the Fuldar Homestead was the last farm before we hit the abandoned areas.

We decided that with the remaining daylight, we could make it to Fuldars and find lodging there for the night. It was just a few hours until dusk, when we arrived to find the main house on fire and corpses of the family and their workers. Two very large bats were feasting on the carrion when we arrived. After dispatching them, we discerned that the farmers’ wounds couldn’t have been made by the bats. Obviously, they were just scavenging.

We found Edard Fuldar in the main house screaming hysterically. The cleric put him under a hold spell so that her wouldn’t hurt himself or us. After subduing Edard with ropes, we checked the rest of the property for valuables. And survivors of course.

An Elven woman, named Ashara, was found unconscious in the barn, near remnants of what used to be a large farm animal. The word, “Mythal” was written on the wall in what appeared to be blood. After healing her, we asked her if she was from the elven caravan and how she came to be here. And also about the word scribbled in blood.

She said that Mythal was the elven word for revenge and that she had no memory of the journey here, just escaping the evil creatures that had attacked her people.

She couldn’t give us a description of the creatures, only that they were red eyed humanoids with claws. She also gave us half of a large silver chain link that although magical, seemed to be loosing power.

As we blockaded ourselves in the servant’s house, we were inturupted by Arnama, a ranger from Kassen, who had been scouting the nearby areas. She watched over us for the night and in the morning, brought Ashara and Edard back to Kassen.

We followed Ashara’s directions to where she thought her camp might be, so we continued north.
We came upon the camp after about a half days travel. It was in ruins. Tents lay ripped open everywhere and most of the wagons were overturned. Blood was everywhere, but there were no bodies of elves, monsters or even livestock. While searching, I found a very expensive black pearl that I … happily shared with the group.

While setting up camp, horrid laughter came from out of the night. Suddenly, we were attacked by demonic humanoid creatures that none of us had ever seen before. These beasts from hell seemed to have a protection from normal blades. I am thankful now that I spent a small fortune on “Novacula” my razor sharp sawtoothe sabre.

Although the beasts were formidable and caused us some terrible wounds, we cut them to pieces. After they perished however, we were witness to another horror, as before our eyes, the demons became the very elves we sought.

p.s. Zim punched the crap out of everything.

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